Swift 3D Game Tutorial
25: Phong Specular Shading | Swift Game Engine
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In this episode, I cover how to finish up our Phong Shading Formula with Specular Lighting.
Swift Game Engine Tutorial With Metal Playlist
https://www.youtube.com/watch?v=PcA-VAybgIQ&list=PLEXt1-oJUa4BVgjZt9tK2MhV_DW7PVDsg
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Source Code
https://github.com/twohyjr/Metal-Game-Engine-Tutorial/tree/master/Episode%20Project%20Files/Episode25.0_SpecularLighting
Keynote Presentation:
https://github.com/twohyjr/Metal-Game-Engine-Tutorial/blob/master/Helpful%20Files/KeyNote/AboutSpecular.key
Awesome Lighting Explanations:
http://buildnewgames.com/lighting/
https://learnopengl.com/Lighting/Ligh...
Metal Specification Documentation:
https://developer.apple.com/metal/Met...
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